Saving To and Loading Files From Network Drives

Matthew Yetter
Matthew Yetter

It is not recommended to save files to network locations or load files from them. 

  • When saving a file, it is recommended to save it locally and then copy it to the network location. 
  • When loading a file, it is recommended to copy it from the network location so that it can be loaded into ZBrush locally.



When you're working with ZBrush and saving directly to an external networked drive or even the cloud you are putting your projects at risk each time.  The software has to undertake two significant tasks at once: saving the file and managing network communication. This dual-tasking is particularly challenging with larger files, where the volume of data increases the complexity and time required for the process. It’s more evident with larger files due to the sheer amount of data that needs to be managed and transmitted over the network.

The same risks apply when loading files from a network location into ZBrush. Network instability or interruptions during data transmission can result in file corruption. Once a model is corrupted, whether during saving or loading, recovering it can be extremely difficult, if not impossible.

We understand that the desire to save to and load directly from a network location stems from a need for efficiency in your workflow. However, it’s important to recognize that ZBrush works with extremely large files and so saving or loading like this with ZBrush introduces a significant risk. This method of file handling, especially over networked environments, can jeopardize the integrity and safety of your valuable work.

Time lost by manually copying a file to or from the network location rather than simply saving or loading there from the outset is more than saved in the long run because a file that has been irretrievably lost due to corruption can cost you many hours of work.

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