If fonts do not appear correctly when rendering with Team Render, there is a good chance you do not have the fonts used in the project installed on all machines in the Team Render farm.
You have two options:
1. Install the project used font on all machines in your Team Render farm.*
2. Make the text object editable by highlighting the object and hitting C on your keyboard or hitting the Make Editable button on the upper left (Image Attached).
While making the object editable may not be ideal in all cases; this will resolve the issue because the text object is now a polygonal object and no longer needing internally installed fonts. However, If you need text objects to remain procedural, option number one is the route you will have go to.
* Fonts, in spite of the same type, can be different under Windows and macOS and produce different results.
Why don't fonts look correct on machines rendered with Team Render, but appear correct when rendered locally?

Matt
- Updated
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