Cinema 4D 工具重命名列表
我们在 Cinema 4D 中对一些工具进行了重新命名,为了使 Cinema 4D 与应用程序更加匹配 (或更为符合行业标准), 我们对一些工具进行了重新命名。请参考以下列表:
| 类别 | 旧名称 | 新名称 |
| Asset Browser Preset | Tiled Camera | Render Tiles |
| Rotate Camera | Orbit Camera | |
| Polygon Groups to Objects | Polygon Islands to Objects | |
| Customize Menus | Menu Manager | |
| Polygon Reduction | Legacy Polygon Reduction | |
| Legacy Xref | Simple Xref | |
| Primitive | Mesh Primitive | |
| Recent Files |
Open Recent |
|
| Freeze / Unfreeze Transformation | Freeze / Unfreeze Transform | |
| Pose Library | Create New Pose / Library Group | New Pose / Library / Group |
| GoZ | Zbrush Polygroup | Face Group |
| Extrude Inner | Inset | |
| Extrude inner Selected | Inset Selected | |
| Viewport Solo Selection | Viewport Solo Automatic | |
| Set as Default | Save as Default Preset | |
| Customize Commands | Command Manager | |
| Icon Preset | Icon Chooser Preset | |
| Project Settings | Project Settings | Project |
| Project Settings | Minimum Time | Min Time |
| Project Settings | Maximum Time | Max Time |
| Project Settings | Preview Min Time | Preview Min |
| Project Settings | Preview Max Time | Preview Max |
| Project Settings | Use Animation / Expression / Generators / Deformers / Motion System | Animation / Expression / Generators / Deformers / Motion System |
| Enable Snapping | Snap | |
| Enable Quantizing | Quantize | |
| Enable Mesh Check | Check Mesh | |
| Object Use Color | Off | Material |
| Object Use Color | On | Custom |
| Object Use Color | Shaded Wire Mode: Off | Material |
| Brushes | Radius | Size |
| Zbrush Polygroup (Tag) | Polygon Groups Tag | |
| Selection Tools | Only Select Visible Elements | Visible Only |
| Selection Tools | Pressure Dependent Radius | Pressure Dependent |
| Selection Tools | Tolerant Edge / Polygon Selection | Tolerant Selection |
| Modeling Axis | Per-Object Manipulation | Per-Object Transform |
| Modeling Axis | Axis | Position |
| Mograph | Grid Array | Grid |
| Mograph | Honeycomb Array | Honeycomb |
| Mograph | Falloff (tab) | Fields |
| Path Selection | Selection Mode | Mode |
| Sculpt | Pressure | Strength |
| Sculpt | Link Pressure | Link Strength |
| Sculpt | Use Material for Interactive | Material for Interactive |
| Sculpt | Use Stamp | Stamp |
| Sculpt | Use Falloff | Falloff |
| Sculpt | Use Alpha Channel | Alpha Channel |
| Sculpt | Number of Radial Strokes | Number of Strokes |
| Sculpt | Radial Gap Angle | Gap Angle |
| Sculpt | Radial Symmetry Mode | Mode |
| Sculpt | Use Stencil | Stencil |
重置 PSR 为什么不见了?
自 R25 版本起, 该功能已更名为「复位变换」,您可以在坐标管理器中找到该按钮:
旧版模拟工具为什么不见了?
我们在 Cinema 4D 中添加了新的统一模拟系统,但依然保留了原有的模拟工具。原有的模拟工具可在 「子弹标签」 菜单下找到
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