While several factors can cause performance issues with Redshift, one setting that can lead to slower-than-expected renders is "Hybrid Rendering."
What is Hybrid Rendering?
Hybrid Rendering uses both the CPU and GPU to render a scene. You can enable or disable Hybrid Rendering in the Redshift settings here:
Important Notes:
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Hybrid Rendering does not always cause slower rendering. For simple scenes, this setting may work well, depending on CPU performance. However, older or less powerful CPUs may render more slowly than expected.
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For more complex scenes that require more power, the CPU can become a bottleneck. In such cases, the GPU may finish its tasks quickly, but the render will be delayed while waiting for the CPU to complete its portion. If this happens, it is best to disable Hybrid Rendering for better performance.
Ensure you adjust the Hybrid Rendering setting based on your scene complexity and CPU/GPU capabilities to achieve the best rendering speeds.
If the above information did not help and you are still experiencing performance issues with Redshift, please open a ticket here:
OPEN A TICKET
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