General Notes
Supported UE versions:
Unreal Engine 5.5 (Supports Cineware for Unreal - Datasmith and Interchange)
Unreal Engine 5.6 (Supports Cineware for Unreal - Datasmith and Interchange)
Unreal Engine 5.7 (Supports Cineware for Unreal - Datasmith and Interchange)
Supported C4D versions: C4D 2026.1
Previous versions of Cinema 4D may not work as expected with Cineware for Unreal 2026.2, it is recommended to update to Cinema 4D 2026.2
Installer: Cineware for Unreal Engine 2026.2 Installer includes:
Datasmith 2026.0.0 v0.19
Interchange 2026.1.0 v1.23
Datasmith and Interchange can be used together
Known Issues/Warnings
MacOS users may encounter compatibility issues when using Redshift 2026.1 with Cinema 4D and Cineware for Unreal, you will be able to revert to Redshift 2026.0 for compatibility. You can find the version here.
New Features
Lights
Dome Lights in Cinema 4D are now imported as Skylights in Unreal Engine, including their HDRI setup.
IES Lights in Cinema 4D are imported as Point Lights in Unreal Engine with an associated IES light profile
Pose Morphs
Added support for importing Pose Morphs with morphing options Points and Normals.
The Pose Morph options Position, Rotation, and Scale are now imported and automatically set up in the Level Sequencer.
Pose Morphs used with rigged characters can be imported, allowing complex character setups from Cinema 4D to be preserved.
The deformation animation of Pose Morph weights is imported and applied to the corresponding animation sequences.
Known Limitations
Position, Rotation, Scale morphing options (Position/Rotation/Scale) are set in Level Sequencer, not embedded in skeletal mesh asset
UV morphing not supported (Unreal Engine limitation)
Morphs with different point counts than base mesh not supported
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