- [C4D] Improved the viewport and export fidelity of Nodes materials through automatic baking. This can be enabled through a new option in the preferences
- [C4D] Fixed bug on Linux that prevented material import from working when using 3rd-party object formats such as GLTF
- [C4D] Fixed bug causing horizontal stripes in shader previews, when using small scene units
- [C4D] Fixed bug causing blank shader previews in Nodes under certain conditions
- [C4D] Fixed bug causing missing or incorrect UVs when using the node Solo option
- [C4D] Fixed bug causing incorrect blur in Pyro volumes with velocity (Cinema 4D 2025)
- [C4D] Fixed a UI glitch in the RSLight object list in the Project tab
- [C4D] Fixed crash when generating tangents under certain conditions
- [C4D] Simplified the material preview modes in the preferences
- [Maya] Added Redshift Material View to Hypershade
- [Maya] Added support of Alembic files in RS Proxy
- [Maya] Support frame offset for USD Proxy.
- [Maya] Support material override for USD Proxy.
- [Maya] Support visibility flags overrides for USD Proxy.
- [Maya] Support ObjectID override for USD Proxy.
- [Maya] Fixed USD procedural n-gons displayed in viewport sometimes having wrong normals.
- [Maya] Handle USD procedural having invalid file path.
- [Maya] Fixed USD procedural bbox not updating.
- [Maya] Fixed crash caused by some USD files missing certain data.
- [Maya] Fixed .usda files being not visible in file selector in proxy node.
- [Max] Added support for Autodesk OpenPBR Material
- [Max] Changed default values for area lights: "Block Rays" is now off and "Camera Contribution" is now zero
- [Max] Fixed bug where displacement is ignored when using RS Material Output
- [Max] RS Scene Converter: Added tool to convert RS Material to RS Standard Material
- [Max] RS Scene Converter: Support VRayMtl to RS Standard Material
- [Max] RS Scene Converter: Support CoronaLegacyMtl to RS Standard Material
- [Max] RS Scene Converter: Support CoronaPhysicalMtl to RS Standard Material
- [Max] RS Scene Converter: Support CoronaColorCorrect
- [Houdini] Added support for Houdini 20.5.522 and dropped support for 20.5.410
- [Houdini] Added support for variants to the USD Procedural node
- [Houdini] Added support for multiple materials override to the USD Procedural node
- [Houdini] Added support for vertex attributes on hair curves
- [Houdini] Added support for IPR updates of the Alembic procedural OBJ level options
- [Houdini] Changed default values for area lights: "Camera Contribution" is now zero
- [Houdini] Updated GUI of the volume velocity grids options to handle vector or scalar grids easily
- [Houdini] Fixed bug that could affect the rendering of packed procedural alembics from multiple threads
- [Houdini] Fixed IPR crash after deleting all procedurals in the scene
- [Houdini] Fixed several issues in the viewport Render Region tool
- [Hydra] Added support for Solaris 20.5.522 and dropped support for 20.5.410
- [Hydra] Added support for variants to the Redshift USD Procedural LOP
- [Hydra] Added support for multiple materials override to the Redshift USD Procedural LOP
- [Hydra] Added support for vertex attributes on hair curves
- [Hydra] Added support for rendering SOP volumes and COP/Copernicus textures on MacOS
- [Hydra] Changed default values for area lights: "Camera Contribution" is now zero
- [Hydra] Updated GUI of the volume velocity grids options to handle vector or scalar grids easily
- [USD Procedural] Added support for variants
- [USD Procedural] Added support for .usd file content updates
- [USD Procedural] Added support for assigning and overriding materials
- [USD Procedural] Improved IPR transformations update performance, which was previously done by reloading the assets
- [USD Procedural] Fixed bug that could cause a crash while rendering the same asset from several procedural instances
- [Katana] Added support for vertex attributes on hair curves
- [Katana] Changed default values for area lights: "Camera Contribution" is now zero
- [Katana] Fixed bug that could affect the material resources if used in several assets
- [Blender] Added 'User prefix' and 'Frame padding' options to 'Scene as Proxy' and 'Object to proxy' interface panels.
- [Blender] Added new RS Proxy items lists to the Proxy import interface that allows the user to select the objects they want to exclude from the render.
- [Blender] Changed default values for area lights: "Block Rays" is now off and "Camera Contribution" is now zero.
- [All] Added rotation parameter to Maxon Noise shader
- [All] Added support for the OpenPBR material surface shader
- [All] Added new energy conserving Oren-Nayar diffuse model "EON" to Standard Material
- [All] Added new SurfaceTangent query shader, to complement the OpenPBR shader
- [All] Fixed a bug that would cause a crash when failing to load proxies
- [All] Fixed a bug that prevented volume motion blur from being correctly calculated for proxy files
- [All] Fixed a bug that caused a crash when a volume attribute node is connected to Standard Volume displacement scale input
- [All] Fixed a bug that caused crash when enabling/disabling volume grids
- [Alembic Procedural] Added support for vertex attributes on hair curves
- [Alembic Procedural] Fixed crash from assets with velocity attributes when the motion blur is disabled
Redshift 2025.4.0 (2025.04) - April 2, 2025

Doug Y
- Updated
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