Fixed Issues
Added
- Update the ZBrush installer to work with the RedShift arbitrary install paths
- Default ZClassroom URL updated
- Updated GoZ public files to not remove any crucial files for GoZ
- Update Redshift integration to work with the newest installment of Redshift.
- Added a new slider for Poly Group It - Intensity slider to help control Intensity of PolyPaint when using Poly Group It.
- Support for GoZ Max 2026 & Maya 2026 has been added.
Fixes
- Creased PG Unwrap did not work
- Precision Extract Plug-In Update to work with ZBrush 2026.1.0 and newer
- ZCNC Plug-In Update to work with ZBrush 2026.1.0 and newer
- IMM Extractor Plug-In Update to work with ZBrush 2026.1.0 and newer
- MatCap Baker Plug-In Update to work with ZBrush 2026.1.0 and newer
- Turntabler Plug-In Update to work with ZBrush 2026.1.0 and newer
- Live Boolean Utility Plug-In Update to work with ZBrush 2026.1.0 and newer
- Gizmo Swapper Plug-In Update to work with ZBrush 2026.1.0 and newer
- Continuous Z in Picker Menu Not working as intended
- Export to unit scale gives an error if any other unit is exported in Scale Master
- Second Light adjustment with Redshift materials causing crash.
- Polygroup It From Paint / Border stuck in a loop
- Polygroup It from Paint / Border not working correct when creating Polygroups from PolyGroup From Paint and Border options.
- Subtool ordering in a folder fixed when adding Subtool to a closed Folder.
- ZColor Is No Longer Loading ASE Files in 2026.1.1
- Crash if the smooth brush is used in a project with ZSpheres
- ZBrush IMM Selector Will Not Allow Selection of certain IMM meshes
- Occasionally Vetex Points were not rendering when using the Retopo brush
- Retopo brush – when creating with symmetry, occasionally will create faces within accurate points when close to symmetry line.
- Retopo brush – deleting edge at symmetry line would leave some isolated points.
- Retopo brush – some occasions a crash would occur when welding points would occur.
- Deleting a retopo Subtool mesh may cause ZBrush to crash.
Comments
0 comments
Article is closed for comments.