What’s new
Autograph 2026.1.0 brings native vertical text and Japanese character support, making it easier to create authentic titles, credits, and typography for anime, broadcast, vertical video advertising, and digital signage. This release also adds the new Edge Smoother modifier for cleaning up aliased graphic elements, plus a new Forward method for Vector Blur to deliver more realistic motion blur from external vector passes.
Highlights
- Vertical Text and CJK Support: Create CJK typography with native vertical text layout, including right-to-left column flow and Glyph-based range for animation. Improved text animation when mixing writing systems such as CJK/Latin.
- Edge Smoother Modifier: Smooth aliased edges on graphic elements, supporting anime compositing workflows that start with intentionally low-fidelity or hard-edged artwork and finish with polished anti-aliased output.
- Vector Blur Forward Method: Use the new Forward warp method in Vector Blur for more realistic motion blur on matted elements and CG imagery that includes external vector information.
- Autograph Noise: 3 new loop evolution options and Voronoise is now animatable.
- Panel UI: We now have selectable breadcrumbs that provide easy access to hierarchy items
Bug Fixes
- Improved rendering and export consistency, including command-line rendering, Render Manager behavior, subcomp output, adaptive subdivision for 3D Text, cache invalidation, layer visibility updates, and cases where viewer or export results did not match the composition.
- Resolved 3D workflow issues involving selection, gizmos, clipping and 3D layer visibility.
- Fixed importing USD file not showing materials when everything was not under a single root prim.
- Fixed a bug where format override affected the 3D view.
- Resolved Shape issues involving parenting, path keyframes, Illustrator import, fill/path interpolation, Spline Warp pins, Path Generator deletion, and path/group linking.
- Improved project, media, and asset handling, including PSD conversion and layer timing, GLTF/BIN project collection, duplicated footage and comps, copy/paste of project items and subcomps, large MP4 loading, relative image paths, ARRI file browsing, and video stream playback.
- Fixed timeline, animation, audio, and parameter workflows, including time-remapping outside the original range, backward tracking resume, audio import/playback corruption, Audio Mix undo behavior, shared composition parameters, Switch generator inputs, linked color components, and parameter copy/paste.
- Polished the UI and workspace experience, including welcome/inspiration pages, workspace persistence, High DPI screen changes, layer stack column resizing, timeline and viewer button states, panel/tab colors, menu overlap, disabled icon states, composition title visibility, UI scaling, and Dock icon behavior on macOS.
- Improved effects, modifiers, and generators, including Vector Blur custom vector pass behavior, Drop Shadow and Defocus UI text, Optical Glow/Starglow/Shine/Real Lens Flares reporting, Path Cloner consistency, Switch and color parameters, built-in and OFX bounds/blending behavior, and constant/threshold accuracy.
- Fixed multiple crashes and hangs.
- Fixed localization issues.
- Fixed a rare bug where the UI was not readable for some users.
Known Issues
- We’re actively working on fixes, thanks for your patience!
If you encounter any crashes or bugs not listed here, reach out to our Support team.
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