2027.0.1 (2026.10)
- [C4D] Fixed an issue with the GeomID and NameID being different for old scenes
- [C4D] Fixed an issue when xrefs generated duplicated materials
- [C4D] Fixed the LOD of the RS Fur not working correctly
- [Maya] Fixed bug with deleted Fur still being rendered
- [Maya] Fixed bug with Fur not having transformation MB
- [Maya] Fixed bug with Fur not supporting reference object (rest position)
- [Houdini] Added support for Houdini 22.0.459 and dropped support for 21.0.700
- [Houdini] Fixed bug that could affect the tab shaders submenus in Houdini 22.0
- [Fur Procedural] Added support for shaders with reference positions
- [Fur Procedural] Fixed bug that could affect the fur transformations in proxy objects
- [Fur Procedural] Fixed bug that could affect the rendering of proxy object with different distance units
- [Fur Procedural] Fixed bug that could affect the rendering of proxy object without materials
- [Hydra] Added support for Solaris 22.0.459 and dropped support for 21.0.700
- [USD Procedural] Fixed bug introduced in RS 2027.0.0 that could cause crashes and severe stability issues
- [Vectorworks] Fixed an issue where host materials would not default projection to "UV Channel"
- [Vectorworks] Fixed an issue where converted Archicad host materials did not have color correct
- [Vectorworks] Fixed an issue when renderworks textures with cloth shader were missing texture appearance
- [ArchViz] Fixed an issue where Redshift Viewer could freeze due to closing it while modal windows are opened
- [Archicad] Fixed an issue where picking focus in Redshift was changing camera position in Archicad
- [Archicad] Fixed an issue where changing a bi-directional camera unexpectedly modified the FOV in Archicad
- [Live] Fixed a bug that caused striping artefacts when clouds are viewed through a refractive/reflective object
- [Live] Fixed a bug that caused the wind speed to behave differently when clouds are viewed through a refractive/reflective object
- [All] Fixed a bug introduced in 2027.0.0 that would cause Redshift to hold on to it's VRAM allocations after rendering has finished
- [All] Fixed a crash introduced in 2027.0.0 when enabling camera space rendering
- [All] Fixed a crash introduced in 2027.0.0 when using texture displacement with smart baking
- [All] Fixed a crash introduced in 2027.0.0 that happened when an OSL shader gets recompiled
- [All] Fixed a bug introduced in 2027.0.0 that caused the render to get stuck
- [All] Fixed a bug that would cause the procedural fur that is exported in a proxy would trigger continuous vram resets
- [All] Fixed a bug introduced in 2027.0.0 that could artificially limit the amount of VRAM available even after other concurrent processes using VRAM have shut down; resolved by a dcc restart
- [All] Fixed a bug that would cause the clouds to render black or with artefacts when sky parameters are updated
Known issue: Users of Redshift for Archicad who render with Redshift Production will see displacement appear 10 times stronger than intended on materials that use it. Workaround: Don’t use materials with displacement, or set the Displacement Scale on each affected material to one-tenth of its current value.
2027.0.0 (2026.10)
- [C4D] Fixed old bug related to pause-resume feature for VP IPR, which would've been broken after being interrupted by bucket rendering with IPC
- [C4D] Improved material preview display scaling
- [C4D] Replaced the material preview scenes for C4D 2027+
- [C4D] Added new options to the material tag for RS exclusively
- [C4D] Fixed the snapshot not working when rendering in RS Live and the viewport IPR for C4D 2026.3+
- [C4D] Added an option in the redshift camera to automatically focus in the center of the screen
- [C4D] Show the status in the status bar when rendering with RS Live
- [C4D] Enabled the Monitor Profile Checkbox by default for C4D 2027+
- [C4D] Store locked camera per document for the RS RenderView
- [C4D] Fixed an issue with the colorspace when copying a snapshot from the PV
- [C4D] Fixed an issue with material stacking and using a combination of UVW mapping and procedural projections
- [C4D] Fixed an issue with uv context nodes not working as expected with material stacking
- [Maya] Added support for Redshift Camera (Optical, Color Correction, Lens Effects, Background)
- [Maya] Added support for Redshift Lights in native Maya Light Editor
- [Maya] Fixed bug with material assignment on faces not triggering render update correctly
- [Maya] Fixed bug with deformation motion blur that resulted in incorrect tangents
- [Max] Added support for tyFlow Inferno
- [Max] Added new "Redshift tyFlow" modifier to assist with tyFlow volume shading
- [Max] Fixed bug affecting some parameter UI where a negative value would snap to zero or absolute value when selected
- [Max] Fixed bug where curves and color ramps only sampled at the first value -- affects RS Brick and RS Pavement shaders
- [Houdini] Added support for Houdini 22.0.429
- [Houdini] Added support for the Redshift Fur procedural
- [Houdini] Added support for the Redshift Lister tool
- [Houdini] Removed the "WireOver" feauture in the vulkan viewport IPR as it is not compatible with it
- [Houdini] Fixed bug that could affect the RenderView's CTRL opened color info tool
- [Hydra] Added support for Solaris 22.0.429
- [Hydra] Added support for rendering in multiple viewports at the same time
- [Hydra] Added support for the Redshift Fur procedural
- [Hydra] Fixed bug that could affect some of the camera postfx flare parameters
- [Hydra] Fixed bug that could affect the instances light linking
- [Hydra] Fixed bug that could affect the wrong rendering of nested instancers prototypes
- [USD cmdLine] Start and End frame parameters updated to work as absolute frame numbers, not relative to the sequence start frame
- [USD cmdLine] Added support for default stage's render settings, as indicated by root layer metadata
- [USD cmdLine] Added support for time sampled shutter open and close camera attributes
- [Katana] Added support for the Redshift Fur procedural
- [Katana] Fixed bug that could cause a crash on exit if other renderers are also loaded
- [Vectorworks] Improved auto exposure difference between RS Production and RS Live for scenes with Night Sky
- [ArchViz] Fixed an issue where the physical tab could be active in the environment panel while the hdri environment was rendering
- [ArchViz] Fixed an issue where HDRI presets cant be assigned from library panel
- [ArchViz] Added a light palette to adds lights to scene
- [ArchViz] Added light descriptions in the attribute manager
- [ArchViz] Added viewport displays for lights
- [ArchViz] Added an gizmo overlay to select and toggle the visibilty of lights
- [ArchViz] Added a manager to manage lights
- [ArchViz] Added "refraction depth" and "Depth of Field method" to the Viewport settings
- [ArchViz] Improved performance of scatter exclusion functionality
- [ArchViz] Fixed an issue with editing or creating a new scatter when multiple objects are selected
- [ArchViz] Fixed an issue with the placement of scatter instances when the scene units are meters
- [ArchViz] Fixed an issue where the Delete button suggested that the active view could be deleted
- [ArchViz] Fixed an issue where dialog windows had a spot that could not be used to drag them
- [ArchViz] Fixed an issue where the Scene panel layout could break under specific conditions
- [ArchViz] Fixed an issue where the host application stopped responding if Redshift was closed at the rendering prompt
- [ArchViz] Fixed an issue with missing day suffix and month-day formatting in Japanese, Korean and Chinese
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