Redshift 2027.0.0 & 2027.0.1 (2026.10) - October 14, 2026

Doug Y
Doug Y
  • Updated

2027.0.1 (2026.10)

  • [C4D] Fixed an issue with the GeomID and NameID being different for old scenes
  • [C4D] Fixed an issue when xrefs generated duplicated materials
  • [C4D] Fixed the LOD of the RS Fur not working correctly
  • [Maya] Fixed bug with deleted Fur still being rendered
  • [Maya] Fixed bug with Fur not having transformation MB
  • [Maya] Fixed bug with Fur not supporting reference object (rest position)
  • [Houdini] Added support for Houdini 22.0.459 and dropped support for 21.0.700
  • [Houdini] Fixed bug that could affect the tab shaders submenus in Houdini 22.0
  • [Fur Procedural] Added support for shaders with reference positions
  • [Fur Procedural] Fixed bug that could affect the fur transformations in proxy objects
  • [Fur Procedural] Fixed bug that could affect the rendering of proxy object with different distance units
  • [Fur Procedural] Fixed bug that could affect the rendering of proxy object without materials
  • [Hydra] Added support for Solaris 22.0.459 and dropped support for 21.0.700
  • [USD Procedural] Fixed bug introduced in RS 2027.0.0 that could cause crashes and severe stability issues
  • [Vectorworks] Fixed an issue where host materials would not default projection to "UV Channel"
  • [Vectorworks] Fixed an issue where converted Archicad host materials did not have color correct
  • [Vectorworks] Fixed an issue when renderworks textures with cloth shader were missing texture appearance
  • [ArchViz] Fixed an issue where Redshift Viewer could freeze due to closing it while modal windows are opened
  • [Archicad] Fixed an issue where picking focus in Redshift was changing camera position in Archicad
  • [Archicad] Fixed an issue where changing a bi-directional camera unexpectedly modified the FOV in Archicad
  • [Live] Fixed a bug that caused striping artefacts when clouds are viewed through a refractive/reflective object
  • [Live] Fixed a bug that caused the wind speed to behave differently when clouds are viewed through a refractive/reflective object
  • [All] Fixed a bug introduced in 2027.0.0 that would cause Redshift to hold on to it's VRAM allocations after rendering has finished
  • [All] Fixed a crash introduced in 2027.0.0 when enabling camera space rendering
  • [All] Fixed a crash introduced in 2027.0.0 when using texture displacement with smart baking
  • [All] Fixed a crash introduced in 2027.0.0 that happened when an OSL shader gets recompiled
  • [All] Fixed a bug introduced in 2027.0.0 that caused the render to get stuck
  • [All] Fixed a bug that would cause the procedural fur that is exported in a proxy would trigger continuous vram resets
  • [All] Fixed a bug introduced in 2027.0.0 that could artificially limit the amount of VRAM available even after other concurrent processes using VRAM have shut down; resolved by a dcc restart
  • [All] Fixed a bug that would cause the clouds to render black or with artefacts when sky parameters are updated

    Known issue: Users of Redshift for Archicad who render with Redshift Production will see displacement appear 10 times stronger than intended on materials that use it. Workaround: Don’t use materials with displacement, or set the Displacement Scale on each affected material to one-tenth of its current value.

2027.0.0 (2026.10)

  • [C4D] Fixed old bug related to pause-resume feature for VP IPR, which would've been broken after being interrupted by bucket rendering with IPC
  • [C4D] Improved material preview display scaling
  • [C4D] Replaced the material preview scenes for C4D 2027+
  • [C4D] Added new options to the material tag for RS exclusively
  • [C4D] Fixed the snapshot not working when rendering in RS Live and the viewport IPR for C4D 2026.3+
  • [C4D] Added an option in the redshift camera to automatically focus in the center of the screen
  • [C4D] Show the status in the status bar when rendering with RS Live
  • [C4D] Enabled the Monitor Profile Checkbox by default for C4D 2027+
  • [C4D] Store locked camera per document for the RS RenderView
  • [C4D] Fixed an issue with the colorspace when copying a snapshot from the PV
  • [C4D] Fixed an issue with material stacking and using a combination of UVW mapping and procedural projections
  • [C4D] Fixed an issue with uv context nodes not working as expected with material stacking
  • [Maya] Added support for Redshift Camera (Optical, Color Correction, Lens Effects, Background)
  • [Maya] Added support for Redshift Lights in native Maya Light Editor
  • [Maya] Fixed bug with material assignment on faces not triggering render update correctly
  • [Maya] Fixed bug with deformation motion blur that resulted in incorrect tangents
  • [Max] Added support for tyFlow Inferno
  • [Max] Added new "Redshift tyFlow" modifier to assist with tyFlow volume shading
  • [Max] Fixed bug affecting some parameter UI where a negative value would snap to zero or absolute value when selected
  • [Max] Fixed bug where curves and color ramps only sampled at the first value -- affects RS Brick and RS Pavement shaders
  • [Houdini] Added support for Houdini 22.0.429
  • [Houdini] Added support for the Redshift Fur procedural
  • [Houdini] Added support for the Redshift Lister tool
  • [Houdini] Removed the "WireOver" feauture in the vulkan viewport IPR as it is not compatible with it
  • [Houdini] Fixed bug that could affect the RenderView's CTRL opened color info tool
  • [Hydra] Added support for Solaris 22.0.429
  • [Hydra] Added support for rendering in multiple viewports at the same time
  • [Hydra] Added support for the Redshift Fur procedural
  • [Hydra] Fixed bug that could affect some of the camera postfx flare parameters
  • [Hydra] Fixed bug that could affect the instances light linking
  • [Hydra] Fixed bug that could affect the wrong rendering of nested instancers prototypes
  • [USD cmdLine] Start and End frame parameters updated to work as absolute frame numbers, not relative to the sequence start frame
  • [USD cmdLine] Added support for default stage's render settings, as indicated by root layer metadata
  • [USD cmdLine] Added support for time sampled shutter open and close camera attributes
  • [Katana] Added support for the Redshift Fur procedural
  • [Katana] Fixed bug that could cause a crash on exit if other renderers are also loaded
  • [Vectorworks] Improved auto exposure difference between RS Production and RS Live for scenes with Night Sky
  • [ArchViz] Fixed an issue where the physical tab could be active in the environment panel while the hdri environment was rendering
  • [ArchViz] Fixed an issue where HDRI presets cant be assigned from library panel
  • [ArchViz] Added a light palette to adds lights to scene
  • [ArchViz] Added light descriptions in the attribute manager
  • [ArchViz] Added viewport displays for lights
  • [ArchViz] Added an gizmo overlay to select and toggle the visibilty of lights
  • [ArchViz] Added a manager to manage lights
  • [ArchViz] Added "refraction depth" and "Depth of Field method" to the Viewport settings
  • [ArchViz] Improved performance of scatter exclusion functionality
  • [ArchViz] Fixed an issue with editing or creating a new scatter when multiple objects are selected
  • [ArchViz] Fixed an issue with the placement of scatter instances when the scene units are meters
  • [ArchViz] Fixed an issue where the Delete button suggested that the active view could be deleted
  • [ArchViz] Fixed an issue where dialog windows had a spot that could not be used to drag them
  • [ArchViz] Fixed an issue where the Scene panel layout could break under specific conditions
  • [ArchViz] Fixed an issue where the host application stopped responding if Redshift was closed at the rendering prompt
  • [ArchViz] Fixed an issue with missing day suffix and month-day formatting in Japanese, Korean and Chinese

Was this article helpful?

/

Comments

0 comments

Article is closed for comments.