2026.3.2 contains various fixes and is recommended for all users of 2026.3.
For a list of system requirements of Cinema 4D 2026.3.2 and other Maxon products, visit System Requirements for Maxon Products
If downloading on ARM, make sure to update your GPU driver to the latest version. Qualcomm’s latest drivers can be found on their website.
This release includes Redshift 2026.7.0 - older versions (2026.0.0 and higher) are compatible but will not include new Redshift feature and enhancements to Redshift integration and performance.
Bug Fixes
Deformer
Fixed an issue where Displacer Custom Shader bitmaps produced incorrect displacement orientation
Exchange
Fixed an issue where UVs were exported incorrectly from Cinema 4D to ZBrush using GoZ
Fixed an issue where UVs were flipped when exporting and importing Alembic files
Modeling
Fixed a crash when using Render Instances in a Cloner after merging scenes
Fixed an issue where editing Text Spline HUD values deleted the text
Fixed a crash when importing certain OBJ files containing invalid geometry
Objects
Fixed an intermittent crash when opening file dialogs on Windows
Redshift
Fixed a crash when processing UV data for Redshift rendering
Timeline
Fixed an issue where Timeline track selections were not updating after ChangeNBit() calls
UV Tools
Fixed incorrect scaling values displayed in the UV Coordinate Manager
Fixed an issue where switching UV layouts could scale selected geometry
Fixed an issue where GoZ imports created unmerged UV vertices
Fixed a crash that could occur when processing UV tags during mesh conversion
Fixed a crash when using UV projection tools in the UV Editor
Viewport
Fixed an issue where OpenSubDiv caused isolines to disappear in the viewport
Other
Fixed a crash when processing tablet input events on Windows
Fixed a crash that could occur when drawing HUD elements in the viewport
Fixed memory leak with Geometry Abstraction
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