Some tools in Cinema 4D have been renamed in recent versions. Use this quick reference to find an old tool name and its current name.
Tool renames
We renamed select tools to better align with industry terminology and the rest of the application.
| Category | Old name | New name |
|---|---|---|
| Asset Browser Preset | Tiled Camera | Render Tiles |
| Rotate Camera | Orbit Camera | |
| Polygon Groups to Objects | Polygon Islands to Objects | |
| Customize Menus | Menu Manager | |
| Polygon Reduction | Legacy Polygon Reduction | |
| Legacy Xref | Simple Xref | |
| Primitive | Mesh Primitive | |
| Recent Files | Open Recent | |
| Freeze / Unfreeze Transformation | Freeze / Unfreeze Transform | |
| Pose Library | Create New Pose / Library Group | New Pose / Library / Group |
| GoZ | Zbrush Polygroup | Face Group |
| Extrude Inner | Inset | |
| Extrude inner Selected | Inset Selected | |
| Viewport Solo Selection | Viewport Solo Automatic | |
| Set as Default | Save as Default Preset | |
| Customize Commands | Command Manager | |
| Project Settings | Project Settings | Project |
| Project Settings | Minimum Time | Min Time |
| Project Settings | Maximum Time | Max Time |
| Project Settings | Preview Min Time | Preview Min |
| Project Settings | Preview Max Time | Preview Max |
| Project Settings | Use Animation / Expression / Generators / Deformers / Motion System | Animation / Expression / Generators / Deformers / Motion System |
| Enable Snapping | Snap | |
| Enable Quantizing | Quantize | |
| Enable Mesh Check | Check Mesh | |
| Object Use Color | Off | Material |
| Object Use Color | On | Custom |
| Object Use Color | Shaded Wire Mode: Off | Material |
| Brushes | Radius | Size |
| Zbrush Polygroup (Tag) | Polygon Groups Tag | |
| Selection Tools | Only Select Visible Elements | Visible Only |
| Selection Tools | Pressure Dependent Radius | Pressure Dependent |
| Selection Tools | Tolerant Edge / Polygon Selection | Tolerant Selection |
| Modeling Axis | Per-Object Manipulation | Per-Object Transform |
| Modeling Axis | Axis | Position |
| Mograph | Grid Array | Grid |
| Mograph | Honeycomb Array | Honeycomb |
| Mograph | Falloff (tab) | Fields |
| Path Selection | Selection Mode | Mode |
| Sculpt | Pressure | Strength |
| Sculpt | Link Pressure | Link Strength |
| Sculpt | Use Material for Interactive | Material for Interactive |
| Sculpt | Use Stamp | Stamp |
| Sculpt | Use Falloff | Falloff |
| Sculpt | Use Alpha Channel | Alpha Channel |
| Sculpt | Number of Radial Strokes | Number of Strokes |
| Sculpt | Radial Gap Angle | Gap Angle |
| Sculpt | Radial Symmetry Mode | Mode |
| Sculpt | Use Stencil | Stencil |
Where did Reset PSR go?
In R25 and later, Reset PSR is now called Reset Transform. You can find it as a button in the Coordinate Manager. Expand the manager using the hot-corner button at the bottom-left.
Where are the legacy Simulation tools?
Cinema 4D includes a unified Simulation system, but the legacy Simulation tools remain available. You can find them under the Bullet Tags menu.

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