- [C4D] Addressed a crash issue in certain configurations of the Multi-Shader
- [All] Trivial change to release notes to fix issue with Maxon App Redshift version detection
- [All] Fixed bug that prevented the bump scale working for normal maps when "Legacy Normal Map Technique" is not selected
- [All] Fixed bug introduced in 3.5.11 that broke sprite shaders with using OptiX hardware accelerated ray tracing
Redshift 3.5.12 (2022.12) - December 20, 2022
Doug Y
- Updated
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