Displacement Resolution Problems with GoZ

Matthew Yetter
Matthew Yetter
  • Updated

The Problem:

Displacement resolution seems low when GoZ sends the model to another application. The displacement looks faceted or staircased, like an 8-bit map.


The Answer:

This is most likely due to the scale of the model when it exports to your other program. To compensate for this, ZBrush 3.2 introduced Scale and Offset settings in the Tool>Export menu. Those settings continue into current ZBrush versions.

You may need to experiment with these settings to find the best for your application but begin with Scale at 1 and Offset at 0,0,0.

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