We have released the first major upgrade for ZBrush 2023, bringing it to version 2023.1. This release includes both new features and bug fixes:
Added
- Proxy Pose sub-palette added to Tool > Geometry. Proxy Pose enables users to pose a lower resolution proxy of their mesh on the fly and transfer that pose back to the high-resolution mesh. This is useful for high-resolution meshes that would not perform well when posed directly, and that may have suboptimal topology with no lower levels of subdivision available.
- From IMM feature added to Alpha Palette. This allows the creation of alphas from IMM and VDM Alpha 3D brush geometry.
- “From Alpha” and “From IMM” added to the Stencil palette. These features can work with Drop3D.
- Drop3D feature added to Document Palette. This feature will enable the use of Sculptris Pro when applying an alpha, allowing it to be cleanly applied to any mesh regardless of overall mesh resolution.
- Undo and Redo functions added to the Lighting palette.
- Undo and Redo functions added to the Material Palette.
- The Undo History will now work with “Adjust last” and Proxy Pose via marked history states.
- 3D Layers updated to work with Proxy Pose.
Modified:
- UI font rendering on macOS has been improved, though differences will still be apparent on some hardware configurations. Preferences > Interface > UI menu now contains an option to adjust the level of font anti-aliasing.
- Dynamesh will now attempt to fix some mesh errors when performing the Dynamesh operation.
Fixed:
- An issue that prevented the user from loading a stored Startup Material when a Startup Document had been saved.
- “See-Through” slider is now functional again on macOS. On macOS this feature only works if the program window is not in fullscreen mode.
- Local Symmetry was using the Gizmo manipulator center in some situations, even when Dynamic mode was disabled.
- Crash related to ZSphere Adaptive Skin preview.
- Geometry twisting or inverting when generating Adaptive Skin from ZSphere with Dynamesh disabled.
- PolyGroupIt would fail to work if the subtool name contained spaces.
- Movie > Export would fail if the destination file path contained non-latin characters.
- Issue affecting multiple formats where meshes offset from center would import with an unexpected position.
- Crash associated with opening multiple ZSphere files in succession.
- Crash when rendering Redshift materials on Array Mesh.
* Subscription users receive everything on this page, including the new features listed in the "Added" section. Perpetual licenses receive the Modifications and Fixes, but new features are reserved until the next paid upgrade.
Comments
0 comments
Article is closed for comments.