- [C4D] Fixed rare crash when resizing the viewport while viewport IPR is active
- [C4D] Fixed bug where certain shader connections would cause a fatal assertion in the core
- [All] Fixed a bug that could cause a crash when using Custom AOVs in progressive render mode
- [All] Fixed a bug that would cause corrupt AOVs when rendering toon shaders with Cryptomatte or DeepEXR enabled
- [All] Fixed a bug introduced in 2025.4.0 that could reduce performance and cause asserts when rendering hair meshes
- [All] Fixed a bug where the wrong projection was used during displacement
- [All] Fixed a bug introduced in 2025.4.0 that broke pre-converted sprite stencil textures
- [All] Fixed a bug introduced in 2025.4.1 that would cause a crash when rendering Cryptomatte or DeepEXR scenes with no meshes
Redshift 2025.4.2 (2025.04) - April 29, 2025

Doug Y
- Updated
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