- [C4D] Fixed regression in the viewport representation of bump-maps
- [C4D] Fixed bug in the viewport representation of texture nodes when using Raw as their explicit color-space
- [C4D] Fixed bug in the handling of C4D volumes when used in conjunction with the Connect object
- [C4D] Fixed a bug where UVWs did not update in the IPR when modifying the tag data.
- [C4D] Fixed an issue with time value inaccuracies in texture animation settings.
- [C4D] Fixed bug where changing a polygon selection would not update the IPR
- [C4D] Fixed bug where asset of a single node would not render
- [Maya] Added Redshift User Data String node
- [Maya] Fixed bug when it was possible to run denoiser from plugin when RT render engine is selected
- [Maya] Fixed crash happening sometimes when opening new scene
- [Maya] Fixed bug with Mateial View not updating after IPR finishes rendering
- [Max] Added DirectX 11 viewport preview for Dome Light with OCIO support and realtime color adjustment -- requires 3ds Max 2023 or later
- [Max] Fixed bug where it was impossible to specify empty trace sets using inclusive mode on an object
- [Max] Fixed bug that could cause latent scene corruption when referencing Redshift material/texmap parameters in expression controllers - see https://redshift.maxon.net/topic/52612
- [Max] Fixed bug where Redshift material/texmap parameters referenced in expression controllers are lost when the scene is loaded
- [Houdini] Added support for Houdini 20.5.654 and dropped support for 20.5.550
- [Houdini] Added support for OBJ params in SOPs using the new "Redshift Object Params" SOP node
- [Houdini] Fixed several bugs that could affect the overscan feature
- [Houdini] Fixed IPR updating problems and crashes while creating sun lights
- [Hydra] Added support for Solaris 20.5.654 and dropped support for 20.5.550
- [Hydra] Added support for "%04d" frame numbering style tags to the output files, including cryptomatte or deep EXR files
- [Hydra] Fixed bug that could affect the IPR updates from the widths attributes
- [Hydra] Fixed bug that could affect the IPR updates of the global environment shader
- [Hydra] Fixed bug that could affect the bokeh image parameter
- [Hydra] Fixed bug that could affect the relative image, cryptomatte or deep output files
- [Hydra] Fixed bug that could affect the camera map projection FOV from picked cameras
- [USD cmdLine] Added support for "%04d" frame numbering style tags to the output files
- [USD cmdLine] Added support for EXR output file names evaluated directly from the render product name
- [USD cmdLine] Added support for default cryptomatte and deep EXR file names if not configured in the render settings
- [Blender] Added a method to fix undefined node sockets on scene load.
- [Blender] Expanded new AO panel with a couple of new params that override the same ones from 'Commons Lighting params' panel.
- [Blender] Added new options to compose the file output name to the interface of 'Scene As Proxy', 'Render to Image File' and 'Object to Proxy'
- [All] Fixed a bug that caused wrong lighting result with nested vdb volumes
- [All] Fixed a bug that caused a crash when the output of a store to AOV node is used for custom AOVs
- [All] Fixed a bug in the Flakes shader that caused flakes to "swim" in Object mode, when mesh gets deformed
- [All] Fixed a bug in the Flakes shader that caused flakes to show local correlation
- [All] Fixed a recently introduced bug that could cause wrong cryptomatte object IDs in some DCCs
- [All] Significantly improved Flakes shader performance
- [All] Upgraded OpenColorIO to version 2.4.2
- [All] Shader-driven Sprite node now works with scalar shader inputs
- [All] Fixed a bug that could cause random crashes when exporting meshes
- [CUDA] Added Hopper and Blackwell data center GPU support
- [Alembic Procedural] Added support for integer vertex or user data attributes
Redshift 2025.6.0 (2025.07) - July 16, 2025

Doug Y
- Updated
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