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Cinema 4D 2025
Operating Systems
- Windows
- Windows 10 64-bit v20H2 or Windows 11
- Intel 64-bit CPU or AMD 64-bit CPU with AVX2 Support
- Memory: 16 GB, recommended 24 GB
- macOS
- OS 13.6, 14.5, or 15.0
- Intel-based Apple Macintosh with SSE4.2 support or Apple M1/M2/M3/M4-powered Mac
- Memory: 16 GB RAM, recommended 24 GB
- Linux Command-Line Rendering
- 64-bit Linux Distribution with glibc 2.28 or later
Graphics Cards
- Windows
- Minimum: NVIDIA Maxwell GPU, AMD Polaris (AMD GCN 4), Intel Kaby Lake or newer supporting DirectX 12 with feature level 11.0
- Minimum GPU Driver: NVIDIA 495, AMD 24Q3 or newer, Intel 31.0.101.2128 or newer
- macOS
- Metal: v2 (Mac2) or higher or Apple 7 (M1) or higher (see about this Mac → System report → Graphics/Displays)
- GPU: only official supported hardware by Apple (with Metal v2 or higher)
- e-GPU: only official supported hardware.
- Additional Notes:
- Redshift GPU support isn't available for Intel GPUs or for older AMD graphic cards. In these cases however the Redshift CPU backend allows you to still render your scene.
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Although Cinema 4D supports all DirectX 12 feature level 11.0, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set with at least 4 GB VRAM (8 GB or more recommended).
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For Intel or AMD machines with integrated GPUs we recommend 16 GB of RAM or more due to integrated GPUs using up to the half of the computer's available RAM.
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On macOS machines prior to Apple Silicon a discrete Metal 2-capable GPU is recommended.
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Maxon is not responsible for the compatibility of individual graphics cards with the DirectX 12 or Metal mode. Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems.
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Please make sure that to use the most current, official, non-beta graphics card driver.
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We test the compatibility of our products with the driver and OS versions available at the time of the announcement of a new Cinema 4D release and focus on typical mid-range to high-end systems and basic coverage on low-end (min. requirements) systems. Additionally, we try to keep up with hardware, driver, and OS updates as soon as they are released.
Nevertheless, please understand that we cannot guarantee support of new hardware and operating systems shipped after the announcement of this Cinema 4D version.
Forger
- iOS
- iOS 15 or later
- Devices
- iPad Pro or current model iPad
- Notes
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The more complex the model being sculpted, the more RAM required. While there is no screen size requirement, as anticipated the bigger the better when it comes to sculpting workspace.
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Redshift
Supported 3D Applications
- Autodesk Maya (Windows, macOS): 64-bit edition. 2018 or later
- Autodesk Maya (Linux): 64-bit edition. 2022 or later
- Autodesk 3ds Max (Windows): 64-bit edition. 2018 or later
- Maxon Cinema 4D (Windows, macOS, Linux CommandLine): 64-bit edition. R25 or later
- SideFX Houdini (Windows, macOS, Linux): 64-bit edition. 18.5 or later
- Foundry Katana (Windows, Linux): 64-bit edition. 4.5v1 or later
- Blender (Windows, Linux): 64-bit edition. 3.1.0LTS or later
Operating Systems
- Windows
- Windows 10 64-bit or Windows 11
- 64-bit CPU with AVX2 Support, recommended Core i7 or Xeon equivalent or better, 3.0GHz+
- Memory: 16 GB, recommended 32 GB
- macOS
- OS 13.6, 14.5, or 15.0
- Note: macOS 14.3 required for non-Apple Silicon hardware running Sonoma.
- Memory: 16 GB RAM, recommended 24 GB
- OS 13.6, 14.5, or 15.0
- Linux
- 64-bit Linux Distribution with glibc 2.28 or later
- Memory: 16 GB, recommended 32 GB
Graphics Cards
- NVIDIA (for Windows and Linux)
- Please visit NVIDIA CUDA GPUs - Compute Capability to determine your GPU’s compute capability (minimum compute capability required is 5.0., 7.0 is preferred).
- AMD
- Windows
- Radeon PRO W7900, W7800, W6800, W6600
- Radeon RX7900XTX, RX7900XT, RX7900, RX6950, RX6700XT, RX6600
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To ensure compatibility, using the correct AMD graphics drivers for your system running Windows 10 & 11 is essential. Please note the following requirements:
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Driver version:
AMD Software: PRO Edition Revision Number 24.Q3.
This driver is part of the HIP 6.1.2 release, available here. -
In addition the following GPUs should be supported (but are not actively tested):
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Radeon RX 6800, Radeon RX 6900 (gfx1030)
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Radeon RX 6700 (gfx1031)
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Radeon RX 7800 (gfx1101)
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Radeon RX 7600, Radeon 7700 (gfx1102)
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- macOS
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Supported AMD GPUs for macOS/Intel:
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MacBook Pro
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Radeon Pro Vega 16/20
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Radeon Pro 5500M/5600M
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iMac
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Radeon Pro Vega 48
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Radeon Pro 5500 XT/5700/5700 XT
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iMac Pro
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Radeon Pro Vega 56/64
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MacPro
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Radeon Pro Vega II / Vega II Duo
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Radeon Pro W5500X/W5700X
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Radeon RX 6800/6800 XT/6900 XT
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Radeon W6800X MPX
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Thunderbolt eGPUs
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Radeon RX Vega 56/64
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Radeon Pro WX 9100
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Radeon VII
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Radeon RX 5500/5500 XT/5600 XT/5700/5700 XT
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Radeon RX 6800/6800 XT/6900 XT
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Radeon W6800X MPX
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- Windows
Red Giant 2025
Host Applications
- After Effects CC 2024, CC 2025
- All Red Giant Tools
- Premiere Pro CC 2024, CC 2025
- All Magic Bullet Tools
- All Universe Tools
- Trapcode: 3D Stroke, Shine, Starglow
- VFX: Optical Glow, Primatte Keyer, Chromatic Displacement, Real Lens Flares
- Apple Final Cut Pro X 10.5, 10.6
- All Magic Bullet Tools except Parametric Curve
- All Universe Tools except Bokeh and Bokeh Transition
- Apple Motion 5.5, 5.6
- All Magic Bullet Tools - except Parametric Curve
- All Universe Tools - except Bokeh and Bokeh Transition
- Avid Media Composer 2023.x, 2024.x
- Magic Bullet Looks, Cosmo, Mojo, Film, Renoiser
- All Universe Tools except Prism Displacement, Compound Blur, Picture in Picture, Bokeh and Bokeh Transition
- Cinema 4D R26 and later
- Magic Bullet Looks
- DaVinci Resolve 18, 19
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Magic Bullet Looks, Cosmo, Mojo, Film, Renoiser
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All Universe Tools
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- VEGAS Pro 21, 22
- Magic Bullet Looks, Cosmo, Mojo, Film, Renoiser
- All Universe Tools
- Unreal 4.27, Unreal 5
- Magic Bullet Looks
Operating Systems
- Windows
- Windows 10 64-bit Version or Windows 11
- Intel 64-bit CPU or AMD 64-bit CPU
- Memory: 8 GB RAM, recommended 16 GB
- Storage: 2.5 GB for Universe alone, 4.5 GB for all Red Giant tools including Universe
- Online connection required for license validation and access to online content
- AMD or NVidia Card with at least 4GB dedicated VRAM (video memory) per monitor (e.g. 2 monitors need 8GB, 3 needs 12GB, etc.).
- macOS
- OS 12, 13, 14, 15
- Intel-based Apple Macintosh, or Apple M1/M2-powered Mac
- Memory: 8 GB RAM, recommended 16 GB
- Storage: 2.5 GB for Universe alone, 4.5 GB for all Red Giant tools including Universe
- Online connection required for license validation and access to online content
- AMD with at least 4GB dedicated VRAM (video memory) per monitor (e.g. 2 monitors need 8GB, 3 needs 12GB, etc.), or Apple Silicon (M1, M2, etc) with three monitors max. Mac systems with modified hardware are not supported, including e-GPUs, boot camp, or added GPU components.
ZBrush for iPad
- iPadOS
- 17 or later
- Generation 1, 2, and Pro Pencil
- USB Pencil (no pressure sensitivity)
- A12 Bionic or later
- iPad 10th Gen+, iPad Air 4th Gen+, 12.9" iPad Pro 4th Gen+, 11" iPad Pro 2nd Gen+
- Recommended M-Seires iPads or later
ZBrush
- Windows
- Windows 10 64-bit Version or Windows 11
- Intel 64-bit CPU or AMD 64-bit CPU with AVX2
- Memory: 4GB, recommended 16-32 GB
- Storage: 20GB, recommended 100 GB GB (SSD drive highly recommend)
- Pen Tablet: Mouse or Wancom-compatible (WinTab API) pen tabled, recommend compatible pressure sensitive tablet from Wacom, XPen, XenceLabs, Huion or other compatible pressure sensitive tablets.
- Monitor: 1280x1024, recommended 1920x1080 resolution or higher with 32-bit color
- GPU: Must support OpenGL 3.3. or higher and Vulkan 1.1 or higher
- macOS
- OS 11.5, 12, 13, 14, 15
- 64-bit processor with SSE4.2 support, recommended Apple Silicon technology.
- Memory: 4 GB RAM, recommended 16 GB-32 GB
- Storage: 20GB, recommended 100 GB GB (SSD drive highly recommend)
- Pen Tablet: Mouse or Wancom-compatible (WinTab API) pen tabled, recommend compatible pressure sensitive tablet from Wacom, XPen, XenceLabs, Huion or other compatible pressure sensitive tablets.
- Monitor: 1280x1024, recommended 1920x1080 resolution or higher with 32-bit color
- GPU: Must support OpenGL 3.3. or higher (or Apple Silicon), recommended Apple Silicon
- Additional Notes
- For customers wanting to use Redshift in ZBrush, macOS Ventura (13.3+) is the minimum required version (see RS system specs above) that's needed for execution.
- Older macOS version as suggested in our recommended specifications will either not work reliably or not at all.
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If you are looking for a computer optimized for ZBrush, these are the key elements to keep in mind:
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ZBrush runs the same on Macintosh and Windows. Choosing one or the other is a personal choice.
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A fast processor with multiple cores is a key item because ZBrush is only CPU based. The more powerful, the better.
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You must have enough memory to handle the system and other background applications in addition to ZBrush itself. If your intent is to create complex models with many millions of polygons, aim for at least 16 GB of RAM and a 64-bit version of your OS.
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ZBrush is highly optimized and writes a large number of temporary files in order to ensure fast performance. Depending on your model, this can quickly reach several GB of data. An SSD drive for ZBrush and its virtual memory files will provide the best results. You can save costs by having an additional mechanical drive to save your work on.
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A Wacom (or compatible) pen tablet with a preference for professional models will provide you a better accuracy in your brush strokes and increase the artist feeling. We do not recommend tablets based on N-Trig technology, which is an entirely different protocol and not fully compatible with ZBrush.
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